You are alone, isolated in the dark reaches of space. You not only need to worry about what hazards lay waiting for you in the derelicts, but also running out of fuel, or parts to modify your drones and ship. Duskers is set in a procedurally generated Universe, and when you die you lose everything. A favorite strategy can’t be exploited for long, so you’ll have to continually adapt. But even if you find a way, the sensor that you rely on may break down, or you may run out of lures, even your drone’s camera feed can start to fail. But dangerous creatures lurk in these derelict ships, and weapons are rare, so you may need to think of a clever way to explore a military outpost using only a motion sensor and a lure. You have to earn everything in Duskers, scavenging drone upgrades, drones, and even ship upgrades. And when you issue commands, you do it through a command line interface. Motion sensors tell you something’s out there, but not what. What you see is how each drone sees the world. What you hear comes through a remote microphone. You are a drone operator, surrounded by old gritty tech that acts as your only eyes and ears to the outside world. In Duskers you pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard.
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